[{"data":1,"prerenderedAt":6},["ShallowReactive",2],{"docs:wiki\u002Fdrops\u002FDropTypes\u002FMythicMob":3},{"html":4,"title":-1,"frontmatter":5},"\u003Ch2>Description\u003C\u002Fh2>\n\u003Cp>When dropped, some specified MythicMobs are spawned\u003C\u002Fp>\n\u003Ch2>Attributes\u003C\u002Fh2>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Attribute\u003C\u002Fth>\n\u003Cth>Aliases\u003C\u002Fth>\n\u003Cth>Description\u003C\u002Fth>\n\u003Cth>Default\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\n\u003Ctr>\n\u003Ctd>type\u003C\u002Ftd>\n\u003Ctd>t, mob, m\u003C\u002Ftd>\n\u003Ctd>The type of mob to summon. Can be a Mythic Mob type or a regular entity type\u003C\u002Ftd>\n\u003Ctd>SKELETON\u003C!--type:Mob-->\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>amount\u003C\u002Ftd>\n\u003Ctd>a\u003C\u002Ftd>\n\u003Ctd>The number of mobs to summon.\u003C\u002Ftd>\n\u003Ctd>1\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>level\u003C\u002Ftd>\n\u003Ctd>lvl, l\u003C\u002Ftd>\n\u003Ctd>The level of the mob being summoned\u003C\u002Ftd>\n\u003Ctd>0\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>radius\u003C\u002Ftd>\n\u003Ctd>r, noise, n\u003C\u002Ftd>\n\u003Ctd>The radius around the target within which the mobs will be summoned\u003C\u002Ftd>\n\u003Ctd>0\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>yRadius\u003C\u002Ftd>\n\u003Ctd>yr, ynoise, yn\u003C\u002Ftd>\n\u003Ctd>Overrides the Y component of radius.\u003C\u002Ftd>\n\u003Ctd>radius\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>yRadiusUpOnly\u003C\u002Ftd>\n\u003Ctd>yradiusonlyup, yruo, yu\u003C\u002Ftd>\n\u003Ctd>Whether the Y spread should only go upward, not downward.\u003C\u002Ftd>\n\u003Ctd>false\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>velocity\u003C\u002Ftd>\n\u003Ctd>v, force, f\u003C\u002Ftd>\n\u003Ctd>The maximum initial velocity the mob will have once summoned, making the mob be propelled in a random direction\u003C\u002Ftd>\n\u003Ctd>0\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>yvelocity\u003C\u002Ftd>\n\u003Ctd>yv, yforce, yf\u003C\u002Ftd>\n\u003Ctd>Same as velocity, but only applied to the y axis\u003C\u002Ftd>\n\u003Ctd>velocity\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>onSurface\u003C\u002Ftd>\n\u003Ctd>os, s\u003C\u002Ftd>\n\u003Ctd>(true\u002Ffalse) Whether the mobs should be spawned only on a solid block\u003C\u002Ftd>\n\u003Ctd>false\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\n\u003C\u002Ftable>\n\u003Ch2>Examples\u003C\u002Fh2>\n\u003Cpre class=\"language-yaml\">\u003Ccode class=\"language-yaml\">\u003Cspan class=\"yaml-key\">  Drops\u003C\u002Fspan>\u003Cspan class=\"yaml-punc\">:\u003C\u002Fspan>\n  \u003Cspan class=\"yaml-plain\">-\u003C\u002Fspan> \u003Ca class=\"mythic-ref\" data-mythic-ref=\"m:mythicmob\">mythicmob\u003C\u002Fa>\u003Cspan class=\"yaml-punc\">{\u003C\u002Fspan>\u003Cspan class=\"yaml-plain\">type\u003C\u002Fspan>=\u003Cspan class=\"yaml-plain\">IncredibleLootchest\u003C\u002Fspan>;\u003Cspan class=\"yaml-plain\">velocity\u003C\u002Fspan>=\u003Cspan class=\"yaml-number\">1\u003C\u002Fspan>;\u003Cspan class=\"yaml-plain\">os\u003C\u002Fspan>=\u003Cspan class=\"yaml-bool\">true\u003C\u002Fspan>\u003Cspan class=\"yaml-punc\">}\u003C\u002Fspan> \u003Cspan class=\"yaml-number\">1\u003C\u002Fspan> \u003Cspan class=\"yaml-number\">1\u003C\u002Fspan>\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Ch2>Aliases\u003C\u002Fh2>\n\u003Cul>\n\u003Cli>[x] mythicmobs\u003C\u002Fli>\n\u003Cli>[x] mm\u003C\u002Fli>\n\u003C\u002Ful>\n",{},1779063037862]