ConditionEntity
incombat
If the target is considered in combat
Configuration Fields (1)
| Name | Type | Default | Description |
|---|---|---|---|
| timeout t | int | — | Combat-tag window for players, in ticks |
Universal Condition Options
- Author:
- Ashijin
If the target is considered in combat
| Name | Type | Default | Description |
|---|---|---|---|
| timeout t | int | — | Combat-tag window for players, in ticks |