Mobs
Mannequin Options
All available mannequin entity options. All of these options go under the MannequinOptions sections, like so:
cool_display:
Type: MANNEQUIN
MannequinOptions:
Player: Herobrine
[TOC]
Immovable
Whether the mannequin should be immovable
Defaults to false
MannequinOptions:
Immovable: true
Description
The mannequin’s description. Will appear below the mannequin’s name.
MannequinOptions:
Description: "Hello World!"
HideDescription
Whether the hide the mannequin’s description
Defaults to false
MannequinOptions:
HideDescription: true
MainHand
Which hand should be the main one.
Can be either LEFT or RIGHT (The possible values of this MainHand Spigot Enum)
MannequinOptions:
MainHand: LEFT
Pose
The pose of the mannequin.
Can be any of the poses available in the Pose Spigot Enum
MannequinOptions:
Pose: DYING
Player
The player whose skin to use for the mannequin’s
Defaults to Ashijin
MannequinOptions:
Player: _xXSuperN00B67Xx_
Skin
The texture to use for the mannequin’s skin
Reference the minecraft wiki to know more
MannequinOptions:
Skin: namespace:directory/texturename
Cape
The texture to use for the mannequin’s cape
Reference the minecraft wiki to know more
MannequinOptions:
Cape: namespace:directory/texturename
Elytra
The texture to use for the mannequin’s elytra Reference the minecraft wiki to know more
MannequinOptions:
Elytra: namespace:directory/texturename
Model
The model type of the mannequin.
Can be any of the models available in the SkinModel Spigot Enum
Defaults to CLASSIC
MannequinOptions:
Model: SLIM
