ConditionEntity
itemType
Tests the item type that triggered the skill
Configuration Fields (1)
| Name | Type | Default | Description |
|---|---|---|---|
| types types, type, t, material, mat, m, item, i | AbstractItemMatcher | — | A list of materials to check |
Examples & Notes
Examples
Conditions:
- itemType{types=STONE,STONE_SWORD} true
Universal Condition Options
- Author:
- Ashijin
