Mobs

Mob Options

Top-level keys accepted by every mob definition.

Mob Options

Every entry under Mobs/*.yml accepts the same set of base keys. The Universal Mob Options table on this page is generated from the MobType source, so it always matches the running plugin.

Minimal example

ExampleMob:
  Type: ZOMBIE
  Display: '&aExample Mob'
  Health: 40
  Damage: 6
  Options:
    MovementSpeed: 0.25
    PreventOtherDrops: true
  Drops:
  - diamond 1 0.1
  Skills:
  - message{m="ouch"} @trigger ~onDamaged

See the AI Goals reference for AIGoalSelectors syntax.

Generated from @Mythic* annotations in the MythicMobs source.