Mechanic
activatespawner
Activate a Mythic Spawner
Aliases
as
Configuration Fields (1)
| Name | Type | Default | Description |
|---|---|---|---|
| spawner spawners, s | PlaceholderString | — | The name of the spawner(s) to activate. This can accept groups and wildcards also using the appropriate syntax |
Examples & Notes
Examples
This would activate the spawner named “BossAdd”
Skills:
- activatespawner{spawner=BossAdd}
This example would activate all spawners in the group “Castle”
Skills:
- activatespawner{spawner=g:Castle}
This example would activate all spawners starting with “DungeonBoss1Spawner” (i.e. DungeonBoss1Spawner1, DungeonBoss1Spawner2, etc)
Skills:
- activatespawner{spawner=DungeonBoss1Spawner*}
- ...
Universal Mechanic Options
- Author:
- Ashijin
