Mechanic

chainmissile

Shoots a chaining homing missile at the target

Aliases

cmi

Configuration Fields (4)

NameTypeDefaultDescription
bounces
b
PlaceholderInt2How many times the chain should bounce
radius
r
PlaceholderDouble5How far the skill will bounce to a new target
returnToCaster
return, rtc
booleanfalseIf the missile should return to the caster
bounceConditions
conditions, cond, c
List<SkillCondition>NONEConditions applied to the bounce target

Examples & Notes

Examples**

## Mob.yml ##
Skills:
- skill{s=ChainMissile} @target ~onTimer:200
## Skills.yml ##
ChainMissile:
  Skills:
  - ChainMissile{bounces=10;r=10;in=1.25;oT=CM_oT;oH=CM_oH;i=1;md=200;mr=30;v=5;hnp=true;hp=true;hR=1;vR=1;sB=False;sE=false;tyo=1;hs=true;hfs=1}
CM_oT:
  Skills:
  - effect:particles{particle=flame;a=1;hs=0;vs=0;s=0;y=0} @origin
CM_oH:
  Skills:
  - damage{a=1;pkb=true}

Universal Mechanic Options

Author:
Ashijin
Community-maintained documentation for the Mythic plugin ecosystem.