Mechanic
chainmissile
Shoots a chaining homing missile at the target
Aliases
cmi
Configuration Fields (4)
| Name | Type | Default | Description |
|---|---|---|---|
| bounces b | PlaceholderInt | 2 | How many times the chain should bounce |
| radius r | PlaceholderDouble | 5 | How far the skill will bounce to a new target |
| returnToCaster return, rtc | boolean | false | If the missile should return to the caster |
| bounceConditions conditions, cond, c | List<SkillCondition> | NONE | Conditions applied to the bounce target |
Examples & Notes
Examples**
## Mob.yml ##
Skills:
- skill{s=ChainMissile} @target ~onTimer:200
## Skills.yml ##
ChainMissile:
Skills:
- ChainMissile{bounces=10;r=10;in=1.25;oT=CM_oT;oH=CM_oH;i=1;md=200;mr=30;v=5;hnp=true;hp=true;hR=1;vR=1;sB=False;sE=false;tyo=1;hs=true;hfs=1}
CM_oT:
Skills:
- effect:particles{particle=flame;a=1;hs=0;vs=0;s=0;y=0} @origin
CM_oH:
Skills:
- damage{a=1;pkb=true}
Universal Mechanic Options
- Author:
- Ashijin
