Mechanic
damagePercent
Deals a percentage of the target's health in damage
Aliases
percentDamage
Configuration Fields (2)
| Name | Type | Default | Description |
|---|---|---|---|
| percent p | PlaceholderDouble | 0.1 | The percentage of the target's health |
| currentHealth current, ch, c | boolean | false | Whether to calculate the damage using the target's current health or max health |
Universal Mechanic Options
- Author:
- Ashijin