Mechanic

disguiseTarget

Disguises the target entity

Configuration Fields (2)

NameTypeDefaultDescription
audience SkillAudienceThe audience of the disguise
disguise
type, d
PlaceholderStringplayer AshijinThe disguise to set

Examples & Notes

Examples

Skills:
  - disguisetarget{d=SHEEP} @target

This example would cause the target to turn into a sheep.

Skills:
  - disguisetarget{d="player libraryaddict setCustomName '&7Jeb' setSkin Notch.png"} @target

This one would turn it into a player using the skin of Notch and giving it the display name Jeb. Color codes are useable in the nametag field.

Universal Mechanic Options

Author:
Ashijin
Community-maintained documentation for the Mythic plugin ecosystem.