Mechanic
onattack
Applies an aura to the target that triggers a skill when they damage something
Aliases
onhit
Configuration Fields (5)
| Name | Type | Default | Description |
|---|---|---|---|
| onAttack oa | Optional<Skill> | — | Skill to execute if the target hits something |
| cancelEvent ce | boolean | false | Whether or not to cancel the event that triggered the aura |
| modDamageType dt | PlaceholderString | 0 | |
| damageAdd a | PlaceholderDouble | 0 | |
| damageMultiplier m | PlaceholderDouble | 1 |
Universal Mechanic Options
- Author:
- Ashijin