Mechanic

onchat

Applies an aura to the target that triggers a skill when they type a chat message

Aliases

chatprompt

Configuration Fields (2)

NameTypeDefaultDescription
onChat
oc, then
Optional<Skill>Skill to execute when a block is placed
conditions
cond, c
List<SkillCondition>NONEConditions applied to the caster when triggered

Examples & Notes

onChatSkill Attribute

When the metaskill is execute, a new [skill-scoped variable] containing what has been said in chat is set, called input.
Its value can then be fetched via the <skill.var.input> placeholder.

Examples

The ExampleSkill metaskill will create an aura on every player in a 20 blocks radius. If those players were to chat during its 10 seconds duration, a message would be sent to them and they would be set on fire.

ExampleSkill:
  Skills:
  - onChat{onChat=ExampleSkill2;d=200} @PIR{r=20}

ExampleSkill2:
  Skills:
  - message{m="SILENCE!"} @trigger
  - ignite @trigger

This below example uses the StringEquals condition to check what the player typed! The message mechanic will only appear if the player typed QueenOfAnts is a noob.

YourMob:
  Type: ZOMBIE
  Skills:
  - onChat{onChat=ChatSkill;d=1000} @trigger ~onInteract

ChatSkill:
  Conditions:
  - stringequals{val1="<skill.var.input>";val2="QueenOfAnts is a noob"} true
  Skills:
  - message{m=She is indeed!} @trigger

Universal Mechanic Options

Author:
Ashijin
Community-maintained documentation for the Mythic plugin ecosystem.