Mechanic
physicalDamage
Aliases
meleeHithit
Configuration Fields (3)
| Name | Type | Default | Description |
|---|---|---|---|
| multiplier m | PlaceholderDouble | 1 | The percentage of damage to deal |
| forcedDamage fd, forced | PlaceholderDouble | — | Forces the damage to be the amount specified, regardless of the damage of the entity |
| scaleByAttackCooldown fd, forced | PlaceholderBoolean | — | Scales the damage by the weapon's attack cooldown |
Universal Mechanic Options
- Author:
- Ashijin