Docs/Mechanics/potionMechanicpotionApplies a potion effect to the target entity Examples & Notes Examples This example skill-configuration will strongly slow down the target for 10 seconds (200 ticks) and deal 5 hearts of damage to it. Cripple: Skills: - potion{type=SLOW;duration=200;level=4} - damage{amount=10} 20 ticks = 1 second Universal Mechanic Options Show Mentioned by ConditionhasPotionEffectTests if the target entity has a potion effectMechanicpotionclearClears all potion effects on the target entityMechanicshootpotionShoots a splash potionTriggersplash_potionFires when a splash potion affects entities.Author:Ashijin