Mechanic
raytraceTo
PREMIUMExecutes a skill with the result of a raytrace to the target location
Configuration Fields (1)
| Name | Type | Default | Description |
|---|---|---|---|
| raytraceConditions rconditions, rcond, rc | List<SkillCondition> | NONE | Conditions applied to the bounce target |
Examples & Notes
Examples
MyRaytraceToSkill:
Skills:
- raytraceto{
entitySkill=[
- damage{amount=20}
];
locationSkill=[
- particles{p=flame;a=20;s=0.2;hS=0.1;vS=0.1}
];
startyoffset=1;
targetyoffset=1;
useeyelocation=true
} @targetlocation ~onUse
Universal Mechanic Options
- Author:
- Ashijin
