Mechanic

setMaxHealth

Sets the target's max health

Aliases

setMaxHp

Configuration Fields (2)

NameTypeDefaultDescription
amount
a
PlaceholderDouble1The max health value used by the mechanic
mode
m
ModeSTATICHow to apply max health: STATIC or SCALE

Examples & Notes

Examples

This example would simply set the new max health of the entity to 5. If the new max health is lower than the entity’s current health, the current health will be set to the new max health.

  Skills:
  - setmaxhealth{amount=5;mode=STATIC} @self ~onInteract
  - ...

This example would increase the new max health of the mob to 5 and scale it’s remaining HP up as well. If the entity has 15/20 health and is then interacted with, instead of the new health being 5/5 it would become 3/5.

  Skills:
  - setmaxhealth{amount=5;mode=SCALE} @self ~onInteract
  - ...

Universal Mechanic Options

Author:
Ashijin
Community-maintained documentation for the Mythic plugin ecosystem.