Mechanic
setOwner
Sets the caster's owner to the target entity
Examples & Notes
Examples
PetSheep:
Mobtype: sheep
Display: 'Pet'
Health: 20
Damage: 18
Skills:
- skill{s=SetOwner} @trigger ~onInteract
- skill{s=HealOwner} @Owner ~onTimer:50
SetOwner:
Skills:
- setowner
- message{m=You are now the owner of this mob!}
This skill would change the mob’s owner to whoever right clicked it.
HealOwner:
Cooldown: 10
TargetConditions:
- health{h=<20} true
Skills:
- heal{a=10}
- message{m=I healed you!}
This skill would only heal the owner of the mob once every 10 seconds and only if they have less than 20 points of health left
Universal Mechanic Options
- Author:
- Ashijin
