Mechanic

signal

Sends a signal to the target mob

Aliases

sendSignal

Examples & Notes

Examples

This example would make the “Master” mob signal it’s minions a radius of 20 blocks to shoot an arrow the nearest players, relative to the minions positions, upon being damaged.

# Mob file:
Master:
  Type: zombie
  Skills:
  - summon{m=Minion} @self ~onSpawn
  - signal{s=ATTACK} @MobsInRadius{r=10;t=Minion} ~onDamaged
Minion:
  Type: baby_zombie
  Skills:
  - skill{s=ShootAttacker} @NearestPlayer ~onSignal:ATTACK
# Skill file:
ShootAttacker:
  Skills:
  - shoot{t=arrow}

Universal Mechanic Options

Mentioned by

Author:
Ashijin
Community-maintained documentation for the Mythic plugin ecosystem.