MetaKeyword
z
Mentioned by
AIGoalzombieAttack
Zombie melee attack
ConditionisFrozen
Tests if the target is frozen
Conditionmotionz
Checks the Z motion of the target entity against a range.
Conditionmoving
If the target has a velocity greater than zero
Conditionsize
Checks against the entity's size
Conditionzdiff
Whether the z-difference between the caster and target is within the given range
Mechanicsetai
Sets whether the mob utilizes AI (ai=true/false)
MechanicsetInteractionSize
Sets the interaction hitbox size
