Trigger

death

Fires when the caster dies.

Examples & Notes

Implementations

Examples

EXAMPLE_MOB:
  Type: CHICKEN
  Skills:
    # sends a message to all the players in the world
    # when the mob dies
    - message{m=DEATH} @World ~onDeath
ImmortalCow:
  Type: COW
  Display: '&eImmortal Cow'
  Health: 20
  Options:
    ReviveHealth: -1
  Skills:
  - skill{s=[
    - cancelevent
    - particle{p=HEART;hs=0.5;vs=0.5;y=1.5}
    - speak{m=Call an ambulance, but not for me!}
    ];sync=true} @self ~onDeath
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