Mechanic
disguise
Disguises the target entity
Configuration Fields (2)
| Name | Type | Default | Description |
|---|---|---|---|
| audience | SkillAudience | — | The audience of the disguise |
| disguise type, d | PlaceholderString | player Ashijin | The disguise to set |
Examples & Notes
Examples
You can test cast both of these disguises with
/mm test cast TestingDisguiseMechanic
TestingDisguiseMechanic:
Skills:
- disguise{d="Sheep SetBurning SetSpinning"} @self
This will disguise you as a sheep that is on fire and spinning.
TestingDisguiseMechanic:
Skills:
- disguise{d="Zombie setYModifier -1.5 setPitchLocked setInvisible setHelmet PLAYER_HEAD"} @self
This example will turn you into a steve head that glides across the floor. No good way to describe it. It is pretty funny. I recommend you try it out!
Universal Mechanic Options
Mentioned by
MechanicdisguiseAsBlock
Disguises the target entity
Mechanicdisguisemodify
Disguises the target entity
Mechanicdisguisemodifynew
Disguises the target entity
Mechanicdisguiseold
Disguises the target entity
MechanicdisguiseTarget
Disguises the target entity
Mechanicdoppleganger
Disguises the caster as the target entity
Mechanicundisguise
Removes a disguise from the target entity
- Author:
- Ashijin
